## MathAudio Room EQ Help

# Welcome to the MathAudio Room EQ Help!

## MathAudio Room EQ

- Corrects deficiencies of room acoustics (multipoint compensation).
- Corrects acoustic imperfections of speakers.
- Avoids the pre-echo (pre-ringing) problem of conventional convolver-based room correction systems. The absence of pre-echo ensures the neutrality of the sound.
- Works in rooms, halls and outdoor venues of any size.
- Works with zero latency. Suitable for real-time applications. Perfect for live performances and studio monitoring. Doesn't delay the audio track when playing video.
- Performs frequency response correction, phase response correction and time domain correction.
- Quells resonance peaks of frequency response while leaving the deep notches. Avoids the overcompensation which happens in conventional linearizing room correction systems.
- Manually adjustable level of compensation allows one to reach the maximum transparency of the sound.
- Supports full range of sample rates from 44.1 kHz up to 384 kHz. All sample rates are supported without resampling to avoid any possible loss in quality.
- Includes a custom target curve feature.
- Applies 64-bit signal path throughout.
- Works with USB measurement microphones (e.g. MiniDSP UMIK-1 or Dayton Audio UMM-6) or standard measurement microphones (e.g. NADY CM100 or Dayton Audio EMM-6).
- Supports microphone calibration files.
- Automatically adjusts left/right speaker balance.
- Applies a patented method of frequency response correction.
- Works as a simple conventional mouse drawing EQ if necessary: load a new instance of Room EQ, select the "Room EQ" radio button, move the cursor of your mouse to one of the frequency response windows, press the left button of the mouse and draw your own frequency response.
- Supports automatic scaling for 4k monitors. Supports manual window resizing (drag the bottom right corner of the window).
- Supports VST, VST3, CLAP, Foobar2000 on Windows and AU, VST, VST3, CLAP on Mac.

## System Requirements

MathAudio Room EQ VST/VST3:

- Platforms: Windows 10 or later and macOS 10.13 or later
- VST* compatible 64-bit host software (Reaper, Cubase, Studio One, etc).

MathAudio Room EQ AU:

- Platforms: macOS 10.13 or later
- AU** compatible 64-bit host software (Logic, Garageband, Reason, etc).

MathAudio Room EQ CLAP:

- Platforms: Windows 10 or later and macOS 10.13 or later
- CLAP compatible 64-bit host software (Bitwig Studio, Reaper, FL Studio, MultitrackStudio, etc).

MathAudio Room EQ for Foobar2000:

- Platforms: Windows 10 or later
- Foobar2000 media player v2.0 or later (64-bit version).

* VST is a trademark and software of Steinberg Media Technologies GmbH.
** Audio Unit is a trademark of Apple, Inc.
*** CLAP (CLever Audio Plug-in API) is an open plug-in standard.

## Contents

### Welcome to the MathAudio Room EQ Help

How to correct deficiencies of room acoustics Registration